Minha Lee

Computer Science & Engineering student with a passion for Computer Vision and Autonomous Robotics.

CV

About Me

Hi, I’m Minha Lee, a student deeply interested in computer vision and robotics, especially 3D reconstruction and world model building. I hold a B.S. in Computer Science and Engineering from Korea University. I have conducted research in both computer vision and robotics across Korea University, the University of Washington, Korea Institute of Science and Technology, and Korea Advanced Institute of Science and Technology.

Research Interests

#Computer Vision | #3D Reconstruction | #Robotics | #World Model | #Deep Learning

Education

Korea University Mar 2022 - Feb 2026

B.S. in Computer Science and Engineering

University of Washington Mar 2025 - Jun 2025

Exchange Student in Computer Science and Engineering

Experience

Research Intern

Korea Advanced Institute of Science and Technology (KAIST) Seoul, Korea
Mar 2026 - Present
Advised by Prof. Jinwoo Shin
  • Conducting research on multi-view image-to-3D mesh reconstruction for robust 3D environment understanding.
  • Experimenting with reconstruction models to identify limitations and explore potential improvements.
Humanoid Research Center, Korea Institute of Science and Technology (KIST) Seoul, Korea
Sep 2025 - Dec 2025
Mar 2026 - Present
Advised by Dr. Jung-Min Park
  • Developed HCI (Human-Computer Interaction) and HRI (Human-Robot Interaction) technologies within Mixed Environments (VR, XR).
  • Conducted a survey and trend analysis in the field to summarize recent advances.
  • Developed a context-aware 3D Undo System for physics-based VR environments to address the irreversibility of cascading physical interactions.
    • Engineered dual restoration mechanisms: an action-based approach and an object-based approach.
    • Validated the system's efficacy through comprehensive user studies, analyzing task performance metrics and usability scores.
    • Authored a research paper detailing the system architecture and user study findings.
  • Participated in the development of AI-driven robotic planning, with the goal of enabling robots to reason and generate task plans in a manner similar to human thinking.
  • Currently developing a robotics system integrating ROS, Unity, and database components, enabling a robot to manipulate valves in a simulated environment and preparing for deployment in real-world robotic platforms.
Personal Robotics Lab, University of Washington Seattle, Washington
Mar 2025 – Jan 2026
Advised by Prof. Siddhartha Srinivasa
  • Conducted research at the intersection of 3D vision and robotics, focusing on occlusion-robust object reconstruction for robotic manipulation.
  • Reviewed 3D Reconstruction literature and analyzed recent research trends.
  • Investigated failure cases of BundleSDF under hand-object occlusion and implemented reconstruction improvements across pre-processing and post-processing stages.
  • Built a custom RGB-D dataset using an Orbbec camera to evaluate reconstruction performance under real interaction scenarios.
  • Extended the project into a Real2Sim pipeline by integrating 3D mesh generation with physical parameter estimation (mass, center of mass, inertia), enabling the construction of simulation-ready digital twins.
Computer Vision Lab, Korea University Seoul, Korea
Jul 2024 - Dec 2024
Advised by Prof. Sangpil Kim
  • Conducted an in-depth analysis of literature in 3D vision and Novel View Synthesis (NVS).
  • Investigated the geometric limitations of feed-forward 3D Gaussian Splatting models (e.g., pixelSplat), identifying depth map fidelity as the primary bottleneck for NVS quality.
  • Leveraged single-view depth estimation models, such as Marigold and EVP, to generate high-fidelity depth maps, thereby enhancing the geometry accuracy of 3D reconstruction.
Hypermedia Lab, Korea University Seoul, Korea
Jan 2023 - Jul 2024
Advised by Prof. Seongbin Park
  • Reviewed and summarized research papers on P vs. NP and contributed to writing a related paper.

Projects

πŸ“ : selected projects

πŸ“ A Portable System for 3D Reconstruction and Physical Parameter Estimation of Grasped Objects Mar 2025 – Jan 2026

  • Undergraduate Research/Projects at the UW Personal Robotics Lab
  • Investigated structural reconstruction failures in BundleSDF, which struggled to restore missing geometry during 3D reconstruction under occlusion.
  • Designed a layered mitigation strategy spanning pre-processing, model-level exploration, and post-processing refinement.
    • Pre-processing: Applied Inpaint-Anything to reduce occlusion-induced missing geometry prior to reconstruction.
    • Model-level: Attempted to leverage category-level priors to guide the reconstruction of missing parts using AutoSDF.
    • Post-processing: Integrated mesh filling or InstantMesh fusion to seamlessly complete the object surfaces.
  • Constructed a custom RGB-D dataset using an Orbbec camera to evaluate reconstruction performance under real interaction scenarios.
  • Extended the reconstruction pipeline into a Real2Sim framework by estimating physical parameters (mass, center of mass, inertia) and constructing simulation-ready digital twins.
    • Ensured generalizability by designing the system to rely only on data captured from the robot's gripper, making the solution robot-arm-agnostic.
    • Collaborated with another undergraduate researcher who managed the hardware setup for dataset collection.
  • Highlighted the limitations of purely geometric reconstruction and emphasized the integration of perception and dynamics for embodied world modeling.
  • Tools Used: Python, ROS, Ubuntu

πŸ“ CUT3R-Based Surprise Measurement
in General 3D World for Robotic System Apr 2025 – Jun 2025

Vision-Based Interior Designer Dec 2024 – Feb 2025

Predictive Modelling for Online Ad Click Behaviour Dec 2024 – Jan 2025

Cafe Recommendation System Sep 2024 – Dec 2024

Sketch-based Fashion Item Retrieval system (FashionSBIR) Jun 2024 – Aug 2024

Technical Science Expert Question and Answer Model Project Mar 2024 – May 2024

Korean Sign Language Translator Mar 2024 – Jun 2024

Publications

[2] Minha Lee, Jung-Min Park, Sang-Yup Han. Toward Context-Aware and Causally Coherent Undo in Physics-based Virtual Reality, Accepted for presentation and publication (to appear) in the Proceedings of HCI International 2026 (HCII 2026) – Affiliated Conference: Virtual, Augmented and Mixed Reality (VAMR 2026), Springer, 2026 [Link]

Presentations

[1] Minha Lee, Soyeon Jeong, and Seongbin Park. On hypotheses under which P = NP, Informal Presentation at Computability in Europe 2023 (CiE 2023), July 24-28, 2023 [Link]

Skills & Technologies

Additional Information

Extracurricular Activities